The game was very clearly designed for consoles and controllers. Originally the PC (mouse/keyboard) UI controls were really bad, and it did detract from the game a bit. Over the years they have gradually tweaked it and made it more usable. These days there is very little to complain about in that area, things mostly work as you expect them to
The previous update (with adaptive trigger) makes my ds5 unstable when playing nms, like it keeps disconnecting while using bluetooth (really badly). I think they remove it for a short term to fix it. Salt_Contribution_72 • 4 mo. ago. I haven't used it before but I went to try today with my wired dualsense today, nothing.

Sony's API only works over USB. Steam Input API, works over bluetooth but is only used very rarely. • ⁠Marvel's Spider-Man (2018) Remastered (Haptic/Triggers) • Star Wars Jedi: Survivor (haptic/triggers (Steam app only)) • ⁠Uncharted: Legacy of thieves collection (Haptic/Triggers) If you know any other games pls leave them in the

Instead of having it all fall to the keyboard it’s really handy to bind some keys to a gaming mouse (done externally through the mouse software). Just having ESC and TAB right beside the left button can make things move faster. Even having E bound can help you grab things on the go a little easier, especially if you’re in a derelict.
Quick look at the PC controller and graphics options in No Man's Sky on PC. http://twhtly.net
Uncheck the "Xbox Configuration Support" box. This fixed every single one of my controller issues. Everything works as it should, and the button mappings now match the on-screen tooltips that pop up. I think Steam's controller emulation was screwing with NMS, but it works perfectly for me!
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controller not working no man's sky pc